Posters

A Hardcore Look at the Casual Measurement of Gamer Experience


Constructing One’s Reality: Perceived Control and Counterfactual Thinking in a Post-Truth Era


Interactive Narratives, Counterfactual Thinking and Personality in Video Games


Effectiveness of a Forced-Choice Video Game as a Direct Assessment of Aggression


What’s In A Test? Video Games as a Model for Assessing Learning Behaviors


Video Games as Performance Assessments: How Executive Functioning Influences the Learning Process


Personality, Aggressive Ideations, and Proactive Aggression Among Users of Social Media


Exploring the Role of Social Presence in Socio-Spatial Interactivity